Ethan Mollick (@emollick.bsky.social): Here is Fable 5.1's shader: "create a visually interesting shader that can run in twigl, make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves" (this
Demonstrates advanced multimodal AI's ability to generate functional, creative code for specialized domains like graphics programming.
AI Summary
Anthropic's Fable model generated a complex, real-time shader to create an infinite neo-gothic cityscape in stormy ocean waves using only mathematical code.
Excerpt
Here is Fable 5.1's shader: "create a visually interesting shader that can run in twigl, make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves" (this is all done with math, no premade assets)
